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Coco Run!

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Devlog

  • Postmortem
    October 28, 2022 by kvn.yap
    Successes The project was completed and has fully functioning mechanics. Our team successfully limited the scope to a manageable degree at the beginning of the project and maintained a consistent work... Continue reading
  • Game Development Process and Playtesting
    October 28, 2022 by az2306
    Here was the task: create a 2D platformer game in Unity within 3 weeks. At the beginning of the first week, we met up and brainstormed a theme and idea for the game. Inspired by Celeste and Kevin's pe... Continue reading
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